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PROFILE

I am an experienced and outgoing FX artist with a can-do attitude, great team spirit, and always in an infectious good mood. My work has involved efficiently creating effects in Houdini and 3DS Max with Linux and Windows, rendering them with Mantra, Karma, Arnold, and V-Ray, and enhancing them for dailies in Nuke.

NATIONALITY / VISA STATUS

CANADIAN & GERMAN DUAL CITIZEN

ELEGIBLE TO WORK IN THE EU & CANADA

SOFTWARE SKILLS

HOUDINI

MANTRA

ARNOLD

MAYA

NUKE

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UNREAL ENGINE
PHOTOSHOP

BLENDER

3DS MAX

VRAY

SUBSTANCE PAINTER

(COMPUTER) LANGUAGES

PYTHON (BASICS)
VEX

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GERMAN (FIRST LANGUAGE)
ENGLISH (FLUENT)
FRENCH (B1)

SPANISH (A1)

EMPLOYMENT HISTORY

ROCKET SCIENCE VFX, 01/2021 - ongoing

FX ARTIST

Projects: The Boys s03, Tim Burton's Wednesday, The Plane, Poker Face, The Fire Inside, Murder Mystery 2, The Fall of the House of Usher, Gen V, The Boys s04, Murdoch Mysteries s17, Previously Saved Version

FX Work: crowds, particles, rbd, pyro, fluids, vellum

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MPC FILM, 09/2021 - 01/2022

FX ARTIST

Project: Sonic 2

FX Work: volumes, particles, rbd

 

LUXX FILM, 01/2021 - 05/2021

FX ARTIST
Project: Die Mucklas

FX Work: Fluid FX, Modeling, Texturing, Lighting

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SHORT FILM “TOTTI”, 07/2020 - 11/2020

FX ARTIST
Director: Shad Bradbury
FX Work: Particles

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REEL FX CREATIVE STUDIOS, 07/2019 - 05/2020
FX ARTIST

Projects: Scoob and Rumble
FX Work: Particles, Volumetrics, RBD, Liquids

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HOCHSCHULE FUR FILM UND FERNSEHEN, 09/2018 - 11/2018

FX ARTIST

Project: "Kick Me" (Ritter Sport Spec Spot)

FX Work: RBD Candy

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TRIXTER FX ARTIST INTERN, 04/2018 - 08/2018

FX INTERN

Project: Captain Marvel
FX Work: Particles

EDUCATION

MEDIADESIGN HOCHSCHULE, 2015 - 2019
BACHELOR OF ARTS IN DIGITAL FILM DESIGN


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