FX ARTIST
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PROFILE
I am an experienced and outgoing FX artist with a can-do attitude, great team spirit, and always in an infectious good mood. My work has involved efficiently creating effects in Houdini and 3DS Max with Linux and Windows, rendering them with Mantra, Karma, Arnold, and V-Ray, and enhancing them for dailies in Nuke.
NATIONALITY / VISA STATUS
CANADIAN PERMANENT RESIDENT
WITH A GERMAN PASSPORT
ELEGIBLE TO WORK IN THE EU & CANADA
SOFTWARE SKILLS
HOUDINI
MANTRA
ARNOLD
MAYA
NUKE
UNREAL ENGINE
PHOTOSHOP
BLENDER
3DS MAX
VRAY
SUBSTANCE PAINTER
(COMPUTER) LANGUAGES
PYTHON (BASICS)
VEX
GERMAN (FIRST LANGUAGE)
ENGLISH (FLUENT)
FRENCH (B1)
SPANISH (A1)
EMPLOYMENT HISTORY
ROCKET SCIENCE VFX, 01/2021 - ongoing
FX ARTIST
Projects: The Boys s03, Tim Burton's Wednesday, The Plane, Poker Face, Flint Strong, Murder Mystery 2, The Fall of the House of Usher, Gen V, The Boys s04, Murdoch Mysteries s17
FX Work: crowds, particles, rbd, pyro, fluids, vellum
MPC FILM, 09/2021 - 01/2022
FX ARTIST
Project: Sonic 2
FX Work: volumes, particles, rbd
LUXX FILM, 01/2021 - 05/2021
FX ARTIST
Project: Die Mucklas
FX Work: Fluid FX, Modeling, Texturing, Lighting
SHORT FILM “TOTTI”, 07/2020 - 11/2020
FX ARTIST
Director: Shad Bradbury
FX Work: Particles
REEL FX CREATIVE STUDIOS, 07/2019 - 05/2020
FX ARTIST
Projects: Scoob and Rumble
FX Work: Particles, Volumetrics, RBD, Liquids
TRIXTER FX ARTIST INTERN, 04/2018 - 08/2018
FX INTERN
Project: Captain Marvel
FX Work: Particles
EDUCATION
MEDIADESIGN HOCHSCHULE, 2015 - 2019
BACHELOR OF ARTS IN DIGITAL FILM DESIGN